Apocalypse Theory

My Goals for Apocalypse Theory

Apocalypse Theory

My true passion lies in telling stores and in the old school 2D games which had immersive (and often frustrating) play, and in-depth story-lines. Those are the type of games I want to make; Games such as StarFlight 1 + 2, Wasteland, and King’s Quest VI.

Starting an Indie Game Studio is something I have dreamed of since I graduated highschool in 2000.

I plan to produce apocalyptic (post and pre),  2D story telling games..

As an old Chinese proverb goes…

The best time to plant a tree was 20 years ago. The second best time is now

For as long as I can remember I love loved reading and knew I wanted to write from a very early age.

When I was 9 years old (around 1990) my brother gave me his computer and I quickly began to roleplay on AOL. I loved the mixture of telling a story while playing a game.

As I grew older I continued to roleplay and expanded my love of reading, writing, and games into MUDs, RPGs, Poetry, and Short Stories.

As much as I loved to write and game I also loved to program and for many years I focused on that. Which is what lead me to doing web development.

Over the years I have thought more and more about starting my own game development studio.

The Plan for Apocalypse Theory

Building quality games takes a number of skills.

I am already a skilled programmer with over 12 years of experience working with various languages and libraries. My wife who will be working with me is also an artist. Hence we are in a very good position to begin our journey into creating the type of video games we love.

While my skill set does help there are some things we need to work on before we can move forward.

  1. Setting up our web presence
  2. Going through hundreds of pages of ideas and refining them
  3. Learning to use Unity!

This site, blog, and attached social media will be documenting our journey to become an indie game developer.

Author Azoloth
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Categories dev-blog
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